A2Z Antifragility Foundation × CMCA · HCAP

नागरिकNagarika · Ward 23 Pilot

v1 · Oct 2026
Pilot 15 Oct – 25 Nov 2026

Nagarika turns Ward 23 of Hosur into a live map where the ward's real garbage and sanitation problems become the game's objectives. For this pilot it runs as the game layer of CMCA's HCAP programme, played by school students and their parents.

Clean-up drives work, but interest fades after each one and impact is hard to measure. The pilot tests whether a game keeps families taking action between drives.

What the pilot must prove

≥25%
of registered student players are still active in the last live week (19–25 Nov).
Active means at least one verified action that week. This is the pilot's pass/fail test. Diwali week (5–11 Nov) is recorded but not counted against the pilot, since schools are on holiday.

Scope

Where
Ward 23, Hosur.
Who plays
Students from HCAP schools in Ward 23 or nearest to it, with their parents or guardians. Target about 100 students.
Launched by
CMCA and A2Z together, as part of the HCAP programme.
Delivery
Two options, both shared through CMCA and school WhatsApp groups: a web link that opens in the phone's browser and can be saved to the home screen, and an Android app file (APK). No Play Store for the pilot.
Escalation
Simulated in the game. No mails go to HMC or the ward office during the pilot.
Duration
2 weeks pre-pilot (15–28 Oct) + 4 weeks live (29 Oct – 25 Nov), then a review week.

What students and parents do in the app

A mix of four activity types, rotated across the four live weeks.

Segregation check-ins

Log wet / dry / plastic sorting at home with a parent. Builds the daily habit.

Report spots, with an adult

Photograph garbage spots on the Ward 23 map: Blackspots (recurring dumps) and Flashpoints (one-off litter). Always with a parent or guardian.

Awareness journeys

Mini-games on what happens to garbage after it leaves the bin. Finishing one unlocks in-game tools, like Voice (file a complaint) and Beacon (mark a spot).

Family ripple tasks

Weekly challenges done as a family, such as a clean-street challenge in Diwali week.

How it works in the pilot

ComponentPilot setupStatus
AccountsAt login, the player picks student or guardian. Everyone logs in with a username and phone number, confirmed by a one-time SMS code. Students use their own phone number if they have one, otherwise a parent's. Whether a parent approves each student profile is still to be decided.In build
Checking reportsAutomatic. The phone's location must be inside Ward 23 and near the spot, and an AI model checks the photo: is it garbage, is it a repeat, is it safe to show? Reports it flags are held for review by a person (reviewer to be decided).In build
MapMap served from our own server. Ola Maps is built in as a backup but switched off. Google Maps dropped.Decided 19 Sep
Login SMSLogin codes sent through an Indian SMS provider (MSG91 or Gupshup). Needs our sender name registered with TRAI first (DLT registration).Decided 11 Aug
LanguagesTamil and English in the pilot, including AI-written spot descriptions.Tamil in progress
RewardsLeaderboards by ward, by area and by school; recognition at school; small prizes for top players.Prizes TBC

Pilot objectives

  1. Return: ≥25% of registered students active in the last live week. This is the pass/fail test.
  2. Reach: about 100 students registered.
  3. First use: most new players do their first check-in or report within 48 hours of signing up.
  4. Real reports: every report is a verified photo pinned to a real place on the Ward 23 map.
  5. Safety: no inappropriate photo is shown publicly. Whether every student profile needs a parent's approval is to be decided.
  6. Check accuracy: compare the automatic checks with a person reviewing a sample, to see how often they get it right.
  7. App format: see whether families use the web link or the APK more.
  8. Map cost: count how much map data each visit loads. This tells us whether paying for Ola Maps later would be affordable.